Why server side games generally can’t be hacked
We get many question daily asking us how to hack games such as Clash of Clans this article explains why server side games generally can’t be hacked.
Overview –
• The Server – This party is responsible for serving
content.
• The Client – This party requests content from the Server, and displays them to the user. In most cases, the client is a web browser.
• The Client – This party requests content from the Server, and displays them to the user. In most cases, the client is a web browser.
Each side’s programming, refers to code which runs at the
specific machine, the server’s or the client’s.
Server Side Code –
Server side is the code that resides at web server.
For every client request code is executed at server side and result is send to the client in simple HTML format.
Performance is lower than client side code due to server round trips.
Client cannot see the business logic though it is stored on server.
For every client request code is executed at server side and result is send to the client in simple HTML format.
Performance is lower than client side code due to server round trips.
Client cannot see the business logic though it is stored on server.
Client Side Code –
Client side code is reside at client’s browser itself. It is
executed at
client side only. User can easily see the code by View – > Source option.
It is generally used in validation form like text field is empty or not, email address validation etc. It is faster than server side code
client side only. User can easily see the code by View – > Source option.
It is generally used in validation form like text field is empty or not, email address validation etc. It is faster than server side code
Server side code is responsible to execute and provide the executed code to the browser at the client side. The executed code only
have the values or the results that are executed on the server. There are many programs out there that claim to be able to
hack games such as Clash of Clans, these are all fake, here’s why: Any so called ‘gem hack’ will not work because the data is
stored server side, so editing the data client side will then need to be
confirmed server side.
In other words, there is no way to hack such a game. If
there were a way, somebody would have figured it out, spread the information,
and then it would have to have been patched rapidly. These kinds of games are
specifically designed for people to not be able to hack into them. In order to
do so you would have to gain access to the server and alter the information
that contains things like how many gems you have. This in itself is a near
impossible task because this information is sensitive and secure. It’s like if
you were trying to gain credit card information off of a website like Amazon.
It’s extremely unlikely and illegal that you’ll find a crack, but leaks do
occur from time to time.
but you can health hack and damage hack and fight tough monsters and such to earn gold, gems, and things you couldn't normally do before. you don't hack what they watch because they don't monitor your individual battles they watch your gold, gems, and things that are on a set scale if they seen you did battles and earned the amount it will not be questioned.
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